OpenGL : Interaction

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06 October 2916 times

The model for interpretation of OpenGL commands is client-server. An application (the client) issues commands, which are interpreted and processed by OpenGL (the server). In this sense, OpenGL is network-transparent. A server can maintain several GL contexts, each of which is an encapsulated GL state. A client can connect to any one of these contexts. The required network protocol can be implemented by augmenting an already existing protocol or by using an independent protocol. No OpenGL commands are provided for obtaining user input.

OpenGL : Interaction - 5.0 out of 5 based on 5 votes

Faceted Geometry Kernel – Mesh Boolean Technology

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04 October 6166 times

CCTech's research and development focused for past several year is in the area of mesh processing or discrete geometry processing. The key technological research outcomes are integrated into our  mesh processing kernel named Faceted Geometry Kernel (FGK).

Faceted Geometry Kernel – Mesh Boolean Technology - 5.0 out of 5 based on 3 votes

Selection in CAD Using OpenGL Graphics Programming

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27 September 7664 times

For any CAD developer who is developing interactive CAD application one of the important topic of interest is Selection or Picking. However this topic is not discussed in detailed in most of the OpenGL resources. I hope this article helps you understand basic techniques available for selection. The geometric models use complex representations such as NURBS surfaces and geometric solids that are typically converted to simpler representations for display. 

Selection in CAD Using OpenGL Graphics Programming - 5.0 out of 5 based on 4 votes

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